Fantasy Football Points Calculator
Enter a player's stat line and instantly see their fantasy points under Standard, Half-PPR, or Full PPR scoring, with a category-by-category breakdown showing how each total is built.
This calculator uses the season-long redraft standard shared by NFL.com, ESPN, and Yahoo (4-point passing TDs, 2 points off per interception and fumble, no yardage bonuses). Daily-fantasy sites like DraftKings and FanDuel score a few stats differently, so check your league settings if your scoring is customized.
Total fantasy points
0.00 Full PPR
- Passing points
- 0.00
- Rushing points
- 0.00
- Receiving points
- 0.00
- Reception (PPR) points
- 0.00
- Turnover penalty points
- 0.00
- Two-point conversion points
- 0.00
Points are rounded to two decimals. Yardage is fractional (0.04 per passing yard, 0.1 per rushing or receiving yard), so totals often have decimals.
How to use this calculator
- Pick your league’s scoring system first: Standard (non-PPR), Half-PPR, or Full PPR. PPR stands for points per reception, and the only thing this choice changes is how much each catch is worth.
- Enter the player’s stat line for the week or game. Type passing, rushing, and receiving yards, the touchdowns of each kind, receptions, interceptions thrown, fumbles lost, and any two-point conversions. Leave any stat at zero if it doesn’t apply.
- Read the total fantasy points at the top of the result. The calculator multiplies each stat by its point value as you type and adds the products together, so the total updates without reloading the page.
- Check the breakdown below the total to see how many points came from passing, rushing, receiving, the per-reception bonus, turnover penalties, and two-point conversions.
How it works
This calculator uses standard season-long redraft scoring, the default format most home leagues run. It turns a single player’s box-score stat line into a fantasy point total. Each stat is multiplied by a fixed point value, and the products are added together.
Here are the point values it applies. These match the default scoring published by Pro Football Network, ESPN, and FantasyData:
| Stat | Points |
|---|---|
| Passing yards | 1 point per 25 yards (0.04 per yard) |
| Passing touchdown | 4 points |
| Interception thrown | -2 points (see note) |
| Rushing yards | 1 point per 10 yards (0.1 per yard) |
| Rushing touchdown | 6 points |
| Receiving yards | 1 point per 10 yards (0.1 per yard) |
| Receiving touchdown | 6 points |
| Fumble lost | -2 points |
| Two-point conversion | 2 points |
| Reception | 0, 0.5, or 1.0 point (depends on system) |
Note on interceptions: the -2 value is the ESPN, NFL.com, Pro Football Network, and FantasyData default, and it is the value this calculator uses. Some platforms default to -1 instead, including Yahoo and FantasyPros in their standard redraft leagues. Check your league settings to confirm which one your scoring uses.
The only value that changes between the three systems is the reception value. Standard gives 0 points per catch, Half-PPR gives 0.5 points per catch, and Full PPR gives 1.0 point per catch. Everything else is scored the same way, so two players with identical stats and zero catches will score the same total in all three systems.
The total adds up each category:
total = passing + rushing + receiving + reception bonus + turnover penalty + two-point conversions
A few details are worth knowing. Yardage is fractional, so totals often land on values like 25.6 rather than whole numbers. Only fumbles lost to the other team count, not a fumble the player recovers himself. And these values reflect season-long leagues, not daily fantasy. Daily-fantasy sites such as DraftKings and FanDuel use -1 per interception and add yardage bonuses. The -1 interception is not only a daily-fantasy rule, though; some standard redraft platforms, including Yahoo and FantasyPros, also default to -1 per interception. Check your league settings if your scoring is customized.
Examples
If you enter a quarterback with 340 passing yards, 3 passing touchdowns, 1 interception, and 20 rushing yards, the tool returns 25.6 total points. Passing gives 13.6 from yards plus 12 from the three touchdowns, which is 25.6. Rushing adds 2.0, and the interception subtracts 2.0, so the total stays at 25.6. Because this player had no catches, the total is the same in Standard, Half-PPR, and Full PPR.
If you enter a wide receiver in Full PPR with 8 receptions, 110 receiving yards, and 1 receiving touchdown, the tool returns 25.0 points. Receiving gives 11 from yards plus 6 from the touchdown, which is 17.0, and the 8 catches add 8.0 in Full PPR.
The same wide receiver line in Standard scoring returns 17.0 points. The receiving yards and touchdown still produce 17.0, but the 8 catches add nothing because Standard gives 0 points per reception. That 8-point swing shows why pass-catchers are more valuable in PPR formats.
If you enter a running back in Half-PPR with 95 rushing yards, 1 rushing touchdown, 4 receptions, 30 receiving yards, and 1 fumble lost, the tool returns 18.5 points. Rushing gives 9.5 from yards plus 6 from the touchdown, which is 15.5. Receiving adds 3.0, the 4 catches add 2.0 at 0.5 each, and the fumble lost subtracts 2.0.
Standard vs Half-PPR vs Full PPR: which scoring fits your league
These are the three season-long formats most home leagues choose between, and the difference is smaller than it sounds. Yards and touchdowns score the same way in all three. The only value that changes is how much each catch is worth: Standard gives 0 points per reception, Half-PPR gives 0.5, and Full PPR gives 1.0 (Wikipedia).
That one number decides which players gain value. Full PPR rewards anyone who catches a lot of passes, so wide receivers, tight ends, and pass-catching running backs climb the rankings. Standard leans the other way: with catches worth nothing, value flows to rushing volume and touchdowns, which lifts workhorse running backs. Half-PPR splits the difference and is the default on Yahoo (Yahoo Help).
You can see the swing in one stat line. A receiver who catches 8 passes for 110 yards and 1 touchdown scores 17 points in Standard, where the 8 catches add nothing. The same line scores 25 points in Full PPR, because each catch adds a full point (ESPN). Use the rule below to pick:
| Pick this format if… | Standard | Half-PPR | Full PPR |
|---|---|---|---|
| Points per catch | 0 | 0.5 | 1.0 |
| You want to reward rushing volume and touchdowns | Yes | Partly | No |
| You want to reward pass-catchers (WR, TE, receiving RB) | No | Partly | Yes |
Scoring coefficient reference table: NFL.com, ESPN and Yahoo defaults
Here is the point value for each stat across the three major redraft platforms. The values match the defaults published by NFL.com, ESPN, and Yahoo (NFL.com; ESPN; Yahoo Help).
| Stat | Points |
|---|---|
| Passing yards | 0.04 per yard (1 point per 25 yards) |
| Passing touchdown | 4 points |
| Interception thrown | -2 points (see note) |
| Rushing yards | 0.1 per yard (1 point per 10 yards) |
| Rushing touchdown | 6 points |
| Receiving yards | 0.1 per yard (1 point per 10 yards) |
| Receiving touchdown | 6 points |
| Fumble lost | -2 points |
| Two-point conversion | 2 points |
| Reception (Standard / Half-PPR / Full PPR) | 0 / 0.5 / 1.0 points |
One value splits the platforms: the interception thrown. NFL.com and ESPN default to -2 per interception, while Yahoo’s default is -1 (Yahoo Help). Daily-fantasy sites diverge further still, with DraftKings and FanDuel using -1 per interception and adding yardage bonuses this season-long calculator does not apply. Check your league settings to confirm which interception value yours uses.
How points are built differently by position (QB vs RB, WR, TE)
Each position earns its fantasy points from a different mix of stats, which is why the same scoring system can favor one position over another.
- Quarterbacks earn most of their points from passing yards at 0.04 per yard and passing touchdowns at 4 points each, minus 2 for every interception. Rushing yards and rushing touchdowns are upside on top, which is why mobile quarterbacks score more (Wikipedia).
- Running backs earn from rushing yards at 0.1 per yard and 6-point rushing touchdowns, plus any catches they make. In a PPR format those catches add up fast, so pass-catching backs gain the most.
- Wide receivers and tight ends earn almost entirely from receiving yards at 0.1 per yard, 6-point receiving touchdowns, and reception points. Because so much of their score comes from catches, the points-per-reception value shifts their value more than any other position (ESPN).
Notice the touchdown gap. A passing touchdown is worth 4 points, but a rushing or receiving touchdown is worth 6 (Wikipedia). A quarterback who throws for three scores earns 12 points from them, while a running back or receiver who reaches the end zone three times earns 18. That gap is one reason elite skill-position games can out-score a strong quarterback game even though quarterbacks pile up more total yards.
What the data says
If you have ever felt projected to win and then lost on Monday night, you are far from alone. Fantasy football is a mass-market hobby, and the points math you check here is the same math millions of players argue over every week.
About 84 million adults across the United States and Canada played fantasy sports or bet on sports in the past year, up from 81 million the year before. Roughly 57 million of them played fantasy specifically (Angus Reid Group). That puts the kind of stat line you are scoring here in front of tens of millions of people each season.
The hobby is also a real industry, not just a group-chat pastime. The US fantasy sports services market is worth about $10.4 billion in 2026 across more than 4,000 businesses (IBISWorld). At that scale, the difference between standard and PPR scoring is not a footnote: it shapes how millions of people draft, trade, and set their lineups.
Why did points per reception spread so widely? Analyst Michael Fabiano of Sports Illustrated ties its rise to how the modern game is played.
“It makes sense, after all, as the NFL has become a passing league where wide receivers and pass-catching running backs are bigger threats.”
Michael Fabiano, fantasy football analyst, in Sports Illustrated.
That shift is exactly what the format toggle puts in your hands. The table below shows how the audience splits across fantasy and betting (Angus Reid Group).
| Activity | Participants (US + Canada) | Note |
|---|---|---|
| Fantasy sports or sports betting (combined) | ~84 million | Up from 81M in 2024 (+3.7%) |
| Fantasy sports | ~57 million | Includes fantasy football |
| Sports betting | ~66 million | Audiences overlap |
One last note on expectations. A points calculator is not a projection tool. People often expect this kind of tool to predict a player’s week, then feel cheated when the real game comes up short. This page only does the league’s math: feed it a stat line, and it shows the points that line earns under your scoring.
What this tool does that others don’t
- It breaks the total down by category. Most tools report only a single number. This one shows separate subtotals for passing, rushing, receiving, the per-reception bonus, turnover penalties, and two-point conversions, so you can see where every point came from.
- It explains the Standard, Half-PPR, and Full PPR difference in plain words. The only difference is the per-reception value of 0, 0.5, or 1.0. The page says so and lets you switch systems to compare the same stat line.
- It uses season-long redraft scoring, not daily fantasy. Some competing pages use DraftKings and FanDuel rules, where an interception costs -1 and big yardage games earn bonus points. Those differ from the home-league scoring most people search for. This tool uses the -2 interception, -2 fumble, no-bonus standard. The -1 interception is a documented variant on some standard redraft platforms too, such as Yahoo and FantasyPros, so check your settings if yours differs.
Frequently asked questions
How do you calculate fantasy football points?
Multiply each stat by its point value and add the results. Passing yards score 0.04 points each, which is 1 point per 25 yards. Rushing and receiving yards score 0.1 each, or 1 point per 10 yards. Passing touchdowns are 4 points, rushing and receiving touchdowns are 6, interceptions and fumbles lost are -2 each, and receptions are worth 0, 0.5, or 1 point depending on your scoring system.
How many points is a passing touchdown in fantasy football?
A passing touchdown is worth 4 points in the default scoring used by NFL.com, ESPN, and Yahoo. Some leagues use 6-point passing touchdowns, so check your settings, but this calculator uses the 4-point standard.
How many points is a passing yard worth in fantasy football?
Passing yards are worth 1 point for every 25 yards, which is 0.04 points per yard. So 300 passing yards equals 12 points, and 250 passing yards equals 10 points.
How many fantasy points per rushing or receiving yard?
Rushing and receiving yards are each worth 1 point per 10 yards, or 0.1 points per yard. So 100 yards on the ground or through the air is worth 10 points either way.
How many points is a reception in PPR?
In Full PPR, which stands for points per reception, each catch is worth 1 point. In Half-PPR each catch is worth 0.5 points. In Standard scoring receptions are worth 0 points, so you only get credit for the receiving yards and touchdowns.
What is the difference between PPR and standard scoring?
The only difference is how much each catch is worth. Standard gives 0 points per reception, and Full PPR gives 1.0 point per reception. Yards, touchdowns, and turnovers are scored the same way in both. PPR rewards players who catch a lot of passes, such as wide receivers and pass-catching running backs.
What is Half-PPR scoring?
Half-PPR gives 0.5 points for each reception. It sits between Standard at 0 points and Full PPR at 1.0 point per catch. Yahoo and FantasyPros use Half-PPR as their default. Every other stat is scored the same as the other two systems.
How many points do you lose for an interception in fantasy football?
An interception thrown costs the quarterback 2 points in standard season-long leagues, the value confirmed by Pro Football Network, ESPN, and FantasyData. Some platforms use 1 point off instead, including Yahoo and FantasyPros in their standard redraft leagues and daily-fantasy sites such as DraftKings and FanDuel. This calculator uses the 2-point penalty, so check your league settings if yours differs.
How many points is a fumble lost in fantasy football?
A fumble lost is worth -2 points in the default NFL.com, ESPN, and Yahoo scoring. Only fumbles lost to the other team count, so a fumble the player recovers himself usually does not affect the score.
Sources
- How Fantasy Football Scoring Systems Work, Pro Football Network. Confirms 1 point per 25 passing yards, 4-point passing touchdowns, -2 per interception, 1 point per 10 rushing and receiving yards, 6-point rushing and receiving touchdowns, 0.5 and 1.0 per reception in Half and Full PPR, -2 per fumble lost, and 2 per two-point conversion.
- Scoring Formats, ESPN Fan Support. Confirms ESPN’s default values: 4 points per passing touchdown, 6 per rushing and receiving touchdown, 1 point per 10 rushing and receiving yards, 1 point per 25 passing yards, -2 per interception, and -2 per fumble lost.
- Default League Settings in Fantasy Football, Yahoo Help. Confirms Yahoo’s default values, including the Half-PPR reception value of 0.5, 4-point passing touchdowns, 6-point rushing and receiving touchdowns, and the per-yard scoring rates.
- Fantasy Points Scoring, FantasyPros. Confirms the per-yard rates, 4-point passing touchdowns, 6-point rushing and receiving touchdowns, the 0.5 Half-PPR reception value, -2 per fumble lost, and 2 per two-point conversion.
- NFL Fantasy Points Scoring System, FantasyData. Confirms 1 point per 25 passing yards, 4-point passing touchdowns, -2 per interception, the rushing and receiving yard rates, 6-point rushing and receiving touchdowns, the 1-point Full PPR reception value, -2 per fumble lost, and 2 per two-point conversion.